The first tutorial was another tutorial on resources and resource managers. This did not go over much new information but had a decent layout for how the resources actually flowed in a program from the declaration of the resource manager to the unloading at the termination of the program. It also handled how to create a new resource manager for data types not currently covered by Ogre like how to handle a text file. The second covered was near useless. Besides giving a little overview of the different buffers, it was just 4 C++ files. There is no real explanation or walk-through of what does what or why different lines are added, just a lot of code to go through.
While I could spoil the next post with a preview of the coming tutorials since I started the next two, but I will wait until I get through them to go over them. So I will go over good news instead, I finally got around to figuring out what had to be changed to get the tutorials to run, so the links should be added to the Progress page when I update it with how many tutorials are done.
Is this picture unrelated? I would say yes for the most part. Why am I showing it? I like how it turned out, but besides that, I also started to work on my 3D model skills by going through a tutorials I find online. I do have a site, but since it is mostly just links to other people's work, I am not going to follow it as I have those listed on the Ogre Wiki. So that is good news, I am only going to wait until I finish the tutorial on the Ogre wiki and not add another series of tutorials. Of course, I will probably be showing more and more of that work off, especially as more and more of the tutorials are just reading or when I first start coding since there will probably be little else to show off. So far I have learned quite a few tricks, as before I only knew vertex manipulation, like extrude and revolve on top of the animation and materials used in coloration.
So was it a productive week? More or less I think so. What is next? Hopefully a few more of the In-Depth tutorials.
~gunnah
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