18 August 2012

Scimitar: Day 1 (Metal Piece)

To the left is what I did over the week.  The overall model is not even 90 polygons, though I have not figured out how to make the grip which is much more intricate than the metal piece.  I will probably not texture it (though I may use a procedural texture it f I get bored) until I straighten out my computer issues.  Hopefully by the end of the weekend everything will be running smoothly and I will have more to show.  This just happened to be a fairly easy model to work on to get some of the techniques I have seen in tutorials into practice.  Who knows, may Sunday I will have something game related finished.  Until then,
~gunnah

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