27 May 2013

Playing Around

I have not really done much over the last two weeks, at least as far as this project or 3D modeling is concerned.  I have tossed about several ideas for new scenes - unfortunately they just seem to keep coming to me - though I managed to limit myself to only one new one.  I have not finished the blocking out yet, otherwise I would have probably shown it.  That is not to say I have not been giving time into the other projects, just not enough to make anything worth showing.

Do not get me wrong, blaming life and work could just as easily been my response today and been completely true, but I decided to focus on the positive.  So, until next time,
~gunnah

13 May 2013

Work in Progress: Crooked House (Part I)

I have been fooling around with a few projects to get back into the flow of things after my little break.  As shown last week I was playing with an organic model, though I did not make too much progress.  Actually, it was quite a bit of progress but it just does not look like much because of how small the detail in the face is.  The other projects are a hard surface, a scene and an architectural model.  As I made the most progress with the architectural model, that is what I will be showing off today.  Hopefully as I work through these projects, I can show each of them off, and hopefully finishing them and getting back to game models.

I have always like the Tudor style houses with their exposed beams.  It may just be that there are not that many around me, or that they are only used on larger houses.  But that is what this model is going to become, a four-story Tudor house with several leaning elements to create an interesting look.  I started out by blocking the first two stories of the house out.  I then started adding in the beams.  Most of the first three stories have been constructed.  The first floor is stone, which is why some of the block out still remains there.  The part of the third floor that has not been finished is a rear window and the base on which the fourth floor sits.  The coloring was only added to hopefully make it easier to make out what shapes there are.  I felt the grey blended into itself much too easily.

Until next time,
~gunnah

06 May 2013

Work in Progress: Little Aviator Exercise (Part I)

Last week was really hectic, though work should be calming down now.  I know I keep saying that, but this time I think it will be true.  Being busy I did not work on anything for the game, which I find a little disappointing, but I do have a little something to show for the week.

This is my little aviator   One of the sites I frequent for tutorials gave a turn around set as a modeling exercise and I decided to run with it.  I have everything below the belt pretty much finished while most of his upper body is only blocked out.  I do plan on adding some extra details, time permitting, like stitching to the pockets and patches in the jeans.  I know this is far from done, but I think in recent months I have been a little paranoid of showing off works which are not 100% finished when showing them would show how my abilities on a 3D model have improved.

Hopefully I can finish this model before the deadline but there was only two weeks given between the release of the modeling sheet and when the tutorial is going to come out.  Who knows what the next post may bring?  Until then,
~gunnah